![]() ![]() It quickly garnered a following on message boards around the Internet. According to the author Barth, it was based on the earlier games Infinifrag, Team Fortress, and Motherload by XGen Studios.īarth wrote Infiniminer in his spare time, with the help of a friend, and released it in steps of incremental updates during April–May 2009. Infiniminer is an open source multi-player block-based sandbox building and digging game, in which the player is a miner searching for minerals by carving tunnels through procedurally generated maps and building structures. He worked there for 10 months before departing. In 2015, Barth joined Valve Corporation to work on SteamVR. The gameplay mechanics and visuals that Barth conceptualized have subsequently become popular in many games. For marketing reasons, Barth decided against XNA with its capability to cross-publish to Xbox 360, and switched to OpenGL, which allowed him to target the three operating systems required for inclusion in the Humble Indie Bundle.īefore SpaceChem was released, Zachtronics was known for creating the game genre set by Infiniminer, the block-building precursor game of Minecraft by Mojang. NET, as Barth considers C# to be "the best language ever invented". Four of these use Flash to make them cross-platform, in spite of Flash's "terrible" development environment. His earlier, non-commercial, games included twenty that were published on his old website and "five good ones" which he transferred over to the new site. In 2008, the team produced Capable Shopper, a shopping simulation game for players with various degrees of disability.įor SpaceChem, his first commercial production, he took in a number of collaborators. He was one of three students leading the interdisciplinary team of the CapAbility Games Research Project, a collaboration of RPI with the Center for Disability Services in Albany, New York. In interviews with indie games websites, Barth said that he started creating games early in his life, but only learned the required skills at Rensselaer Polytechnic Institute (RPI), where he joined the game development club.īarth studied computer systems engineering and computer science at RPI. ![]()
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